![]() |
_nl.engine
alpha 0.9
Nameless Engine C++ Opengl 3D Game Engine / Framework
|
This is the complete list of members for _NL::Element::ShaderInstance, including all inherited members.
| getShaderProgram() const | _NL::Element::ShaderInstance | |
| getTypeName() override | _NL::Element::ShaderInstance | virtual |
| InstallShader(const char *VertexShader, const char *FragmentShader) | _NL::Element::ShaderInstance | |
| ShaderInstance() | _NL::Element::ShaderInstance | |
| ShaderInstance(const char *VertexShader, const char *FragmentShader) | _NL::Element::ShaderInstance | |
| UnUse() | _NL::Element::ShaderInstance | |
| Use() | _NL::Element::ShaderInstance | |
| ~ShaderInstance() | _NL::Element::ShaderInstance |