_nl.engine  alpha 0.9
Nameless Engine C++ Opengl 3D Game Engine / Framework
_NL::Object::LightObject Member List

This is the complete list of members for _NL::Object::LightObject, including all inherited members.

addComponent(ComponentType *C)_NL::Core::Objectinline
bactive_NL::Core::Object
bCastsShadows_NL::Object::LightObject
Components_NL::Core::Object
Framebuffer_NL::Object::LightObject
GenerateFramebuffer(GLuint Shadow_Width, GLuint Shadow_Height)_NL::Object::LightObject
getComponent()_NL::Core::Objectinline
getTypeName() override_NL::Object::LightObjectvirtual
LightObject()_NL::Object::LightObject
LightObject(char *name)_NL::Object::LightObject
LightProperties_NL::Object::LightObject
name_NL::Core::Object
Object()_NL::Core::Objectinline
Parent_NL::Core::Object
ShadowMap_NL::Object::LightObject
~Object()_NL::Core::Objectinline