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_nl.engine
alpha 0.9
Nameless Engine C++ Opengl 3D Game Engine / Framework
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#include <Animator.h>
Public Member Functions | |
| Animator () | |
| ~Animator () | |
Public Member Functions inherited from _NL::Core::Component | |
| virtual char * | getTypeName ()=0 |
| Every Sub Class must Overload this method. More... | |
| _NL::Component::Animator::Animator | ( | ) |
| _NL::Component::Animator::~Animator | ( | ) |