_nl.engine  alpha 0.9
Nameless Engine C++ Opengl 3D Game Engine / Framework
_NL::Component::Animator Class Reference

#include <Animator.h>

Inheritance diagram for _NL::Component::Animator:
_NL::Core::Component

Public Member Functions

 Animator ()
 
 ~Animator ()
 
- Public Member Functions inherited from _NL::Core::Component
virtual char * getTypeName ()=0
 Every Sub Class must Overload this method. More...
 

Constructor & Destructor Documentation

◆ Animator()

_NL::Component::Animator::Animator ( )

◆ ~Animator()

_NL::Component::Animator::~Animator ( )

The documentation for this class was generated from the following files: