_nl.engine  alpha 0.9
Nameless Engine C++ Opengl 3D Game Engine / Framework
_NL::Engine::AudioSource Class Reference

#include <AudioSource.h>

Public Member Functions

 AudioSource ()
 
 ~AudioSource ()
 
void LoadAudioFile (const char *Filepath)
 

Public Attributes

sf::SoundBuffer SoundFile
 
sf::Sound Sound
 

Constructor & Destructor Documentation

◆ AudioSource()

_NL::Engine::AudioSource::AudioSource ( )

◆ ~AudioSource()

_NL::Engine::AudioSource::~AudioSource ( )

Member Function Documentation

◆ LoadAudioFile()

void _NL::Engine::AudioSource::LoadAudioFile ( const char *  Filepath)

Member Data Documentation

◆ Sound

sf::Sound _NL::Engine::AudioSource::Sound

◆ SoundFile

sf::SoundBuffer _NL::Engine::AudioSource::SoundFile

The documentation for this class was generated from the following files: