_nl.engine  alpha 0.9
Nameless Engine C++ Opengl 3D Game Engine / Framework
_NL::Tools::ShaderWizard Class Reference

#include <ShaderWizard.h>

Public Member Functions

void installShaders (const char *VertexShader=NULL, const char *FragmentShader=NULL)
 
void clearPrograms ()
 
 ~ShaderWizard ()
 

Public Attributes

std::vector< GLuint > InstlledProgramIDs
 

Constructor & Destructor Documentation

◆ ~ShaderWizard()

_NL::Tools::ShaderWizard::~ShaderWizard ( )

Member Function Documentation

◆ clearPrograms()

void _NL::Tools::ShaderWizard::clearPrograms ( )

◆ installShaders()

void _NL::Tools::ShaderWizard::installShaders ( const char *  VertexShader = NULL,
const char *  FragmentShader = NULL 
)

Member Data Documentation

◆ InstlledProgramIDs

std::vector<GLuint> _NL::Tools::ShaderWizard::InstlledProgramIDs

The documentation for this class was generated from the following files: