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_nl.engine
alpha 0.9
Nameless Engine C++ Opengl 3D Game Engine / Framework
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Classes | |
| class | MaterialInstance |
| class | MeshInstance |
| class | NLphysxCollider |
| class | ShaderInstance |
| class | TextureInstance |
Enumerations | |
| enum | TEXTURE_TYPE { AlbedoMap = 0, RoughnessMap = 1, MetalnessMap = 2, NormalMap = 3, AmbientOcclusionMap = 4 } |