_nl.engine  alpha 0.9
Nameless Engine C++ Opengl 3D Game Engine / Framework
_NL::Element Namespace Reference

Classes

class  MaterialInstance
 
class  MeshInstance
 
class  NLphysxCollider
 
class  ShaderInstance
 
class  TextureInstance
 

Enumerations

enum  TEXTURE_TYPE {
  AlbedoMap = 0, RoughnessMap = 1, MetalnessMap = 2, NormalMap = 3,
  AmbientOcclusionMap = 4
}
 

Enumeration Type Documentation

◆ TEXTURE_TYPE

Enumerator
AlbedoMap 
RoughnessMap 
MetalnessMap 
NormalMap 
AmbientOcclusionMap